The Story Behind Level Up Labs

I got my first PC at twelve and broke it downloading Roblox cheats. This is how that kid ended up building Level Up Labs.

Twelve years old, first PC

When I was twelve I got my first computer. Like every kid with a new PC and a Roblox account, the first thing I did was go looking for cheats. What I downloaded instead was malware. The PC got hacked, it broke, and my dad was not happy with me at all. I was banned from touching computers for about two months.

Most kids would have learned a lesson. I learned a different one: I wanted to know how the cheat actually worked.

Learning to paste

When we finally got a new computer, I went straight back to trying to cheat on Roblox. This time I was smarter about it. I started learning how to paste a simple Roblox cheat together using the skid APIs everyone shared around, written in C#.

Pasting turned into reading. Reading turned into writing. I found the whole thing genuinely fascinating, so I started actually learning C# instead of just glueing other people's code together. From there I shifted into C++, and somewhere in that stretch I figured out how to crack an old exploit called RC7 using Cheat Engine. That was the moment the passion really started. Breaking something open and understanding why it worked was better than any game.

Bleau

I went on to properly master C#, then picked up C++, Python, HTML, JavaScript and a bunch of other languages along the way. While I was learning I wrote my own exploit API, starting with Roblox like everyone did back then, and eventually built a full Roblox exploit called bleau.

bleau died when Roblox rolled out FilteringEnabled, same as every exploit of that era. After that I kept coding purely as a hobby: useless little games, random project designs, whatever kept me busy. I wasn't trying to build a career. I just couldn't stop writing code.

Valorant, and the ban

I signed up for the early pre-release of Valorant and that's when I started getting properly involved with the game. About a year in, I bought an aimbot program, the kind people call a colorbot. It got my account banned within three months, and that account had hundreds of dollars of skins on it.

I was angry, obviously. But the same thing happened as when I was twelve: being angry turned into curiosity. I started learning how colorbots actually worked, what made them detectable, and why the one I'd paid for failed so fast. I ended up building more than ten different variants of my own colorbot program.

The first sale

Eventually I quit Valorant. But I was sitting on all this polished, well-made colorbot software that nobody was using, so I tried selling it inside a Discord server. I made one YouTube video showing it off. It hit 1,000 views overnight, and the buyers came with it.

The grind hasn't stopped since that video.

Level Up Labs

This was the dream since I was a kid, owning a real, successful cheat business, and years of hard work and genuine interest went into making it one. I promise you I put my very best and a lot of love into Level Up Labs. Every product here exists because I got burned buying somebody else's and decided I could do it better.

I hope you enjoy using it as much as I enjoyed building it. Stay undetected, and buy the best at leveluplabs.xyz/products.

Common questions

Who runs Level Up Labs?

Level Up Labs is built and run by the developer described in this article. The same person who cracked RC7 with Cheat Engine as a kid writes the products today.

What was bleau?

bleau was a Roblox exploit the founder built from a self-written exploit API. It ended when Roblox introduced FilteringEnabled, like most exploits of that era.

Why does Level Up Labs only build external software?

Partly because of this story. An internal-style tool got the founder's own account banned with hundreds of dollars spent on it. Building external, non-invasive software came directly from that experience.

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